Showing posts with label 40K. Show all posts
Showing posts with label 40K. Show all posts

Thursday, July 23, 2015

Getting excited for NOVA!


So after a crazy 8-9 months of travel, changing jobs, and moving, I am finally ready to get back to geeking out with tabletop and board games!  While I will be playing X-Wing at NOVA (subject for a different post), I have had a blast playing 40K!  I know there is a lot of doom and gloom regarding Games Workshop right now, but I haven't had this much fun with 40K since 5th Edition!

I spent the last two months playing in the Road to NOVA 40K League in Northern VA and Maryland, which was an absolute blast!  I was rocking a full Drop Pod army which seems to suit my play style really well and got to play five great games against five great opponents in the area.  Every game was a nail-biter (minus the one against Werner where he crushed me with his Decurion) and it was amazing to finally have a chance to just play some 40K after such a long hiatus.  I actually went 4-1 and missed out on the final Top 8 by a single battle point, so I was very happy with how it went!

Wednesday, September 11, 2013

Going to BFS!!


I just signed up for the Battle for Salvation GT over Columbus Day Weekend!  This will be my first time actually playing in a GT, and I am pretty stoked.  The hard part will be settling on a list.  I have my Narrative list which was not terrible, but I have a month to try to put together a Space Marine list.  Hopefully I can find someone local who can loan me 20+ bikes....

BFS Info after the break:

Sunday, September 8, 2013

Space Marines: Good, Bad, Ugly... and Meh


As I mentioned in an earlier SM post, I think the codex has a lot going for it.  However, I am not sold that the changes were enough to bring it in line with the most recent Xenos books.  MEQs still have a hard time surviving in the current environment and the price reductions only help so much.  I do not claim to be an expert, but here is how I think some of the units stack up:

First thoughts on Tau/SM

One of my new Tau Overlords....
After looking over the new SM codex, I have a few ideas for list builds incorporating my recent Tau acquisitions.  Everyone is well aware that Tau is very strong right now, and there are very few lists that cannot benefit from some Kroot, a Skyray, and a Riptide.  So I am still working on how I want to build a SM primary.  In the meantime, I am working on how Marines can benefit Tau.  Tau have overwhelming firepower, AA, and cheap troops, but lack somewhat in mobility, durability, and melee (duh).  So those are the areas I think I will focus on with SM allies.

My current Tau primary looks something like this:

Commander in Iridium Armor with PEN, CnC, MSS, RVT, Flamer x2, and PR (expensive, but reduces the need for marker lights)
Kroot x 40
2 Riptides with EWO, VT, IA, and TL Fusion
2 Skyrays with BSF

Monday, April 1, 2013

Feeling No Pain...


For Sanguinius!
After a string of harrowing defeats, the Blood Angels had finally managed to reestablish a secure base of operations on Angamar.  Mephiston had retired to the orbiting Battle Barge to better coordinate the campaign against the Xenos, leaving Brother Decartes as the tactical commander of the Blood Angels' forces.  During the previous battles, Brother Corbulo had managed to identify a signature emitted by the relic fragments that could be tracked from orbit.  Descartes's first mission would be to secure one fragment located deep within territory under Dark Angel control.  Based on their experience with the Brothers Penitent, Mephiston knew this would not be an easy fight...
 
Sammael and the Ravenwing had received word that the corrupted Blood Angels were advancing into territory already secured by the Dark Angels.  With so many threats on the planet, the Blood Angels had no legitimate reason to be intruding into already pacified areas.  Obviously, the Fallen were still working deep within the chapter and needed to be cleansed.  The Ravenwing would run them down where they stood...
 
Blood Angels vs Dark Angels (Summary and Pics by Jeff)
Jeff vs Noah

Monday, March 4, 2013

An Aegis Line too Far...


After suffering a close defeat by the Ultrmarines, Duke Sliscus had merciously tortured Haud Dico for his failure.  The Archon now not only wanted revenge on the Ultramarines, but also sought a way to acquire additional strength to strike back at his master.  One of his most loyal spies had managed to find a lead to a fragment of the lost relic that had once served as a weapon of unimaginable power.  As far as the Duke was concerned, Haud Dico would simply be going on a raiding mission to take out his frustrations on the planet's populace.  In actuality, Haud Dico had much bigger plans in mind...
 
The battle for Angamar had spread the Ultramarine forces across the surface of the planet in search and destroy missions against the xenos.  Calgar had withdrawn to the Battle Barge Octavious in order to direct the full campaign.  Captain Tragan had been given elements of the Second Company along with a contingent of Calgar's personal Honor Guard to pursue the Dark Eldar.  Reports indicated that the normally mobile Dark Eldar had momentarily paused near the site of one of the many ruins that dotted the planet's landscape.  For the Dark Eldar to remain in one place too long meant they were searching for somthing either very valuable or very, very dangerous...
 
2000 Grey Knights/SM vs 2150 Dark Eldar
Bob vs Ned (Written by Ned)
 

Sunday, March 3, 2013

Angamar Campaign One Month Update

Angamar after the first month

The first week of the Angamar campaign had been extremely bloody for all the forces on the planet.  Each faction had relentlessly pursued their agendas, even to the point of betraying their own comrades.  After the initial planetfalls, the fluid battle lines had hardened into static meat-grinders.  The fight for Angamar was only beginning...

Monday, February 18, 2013

Darkness Falls...

Don't mess with the boys in blue...
Calgar strode across the lava field, the massive Armor of Antilochus allowing him to easily step over the veins of lava that criss-crossed the blackened landscape.  His thundering steps slowed to a stop, and he lifted his gaze towards the skies.  Volcanic ash formed low-hanging clouds that partially obscured the jagged outcroppings of rock that jutted from the earth.  It was no wonder that the Dark Eldar were utilizing this area as a base of operations for conducting their raids across the planet.  The lightning raids were almost always over before the defenders could react in force, and at best the Ultramarines were only able to destroy the stragglers who lingered too long in the search of extra plunder.  Calgar hoped that by striking at the heart of the Dark Eldar force, he could engage them on his own terms and finally deliver a crushing blow...

Duke Sliscus observed the Ultramarine advance from his Venom high in the ash clouds and laughed at their hubris.  For such a slow, ponderous adversary to think themselves capable of "ambushing" the Dark Eldar was the height of folly.  With a contemptous wave of his hand, he motioned for the real ambush to begin...

The sky darkened and turned black as if the very sun had been blotted out.  The unmistakable scream of Dark Eldar engines roaring to life pierced the darkness.  Calgar bellowed across the din, "Defense Pattern Delta!  Engage searchlights and prepare for contact!" With the composure developed from a thousand battles, he calmly toggled his comm-link, to call forth the two dreadnoughts who had been armed for this exact contingency.  "Brother Agnathio, Brother Ultracius it is time." 

GK/SM vs Dark Eldar(Written by Bob-from the best of his memory)
Bob vs Ned



Saturday, February 16, 2013

Pain and Profit

Life as a PDF Guardsman is never fun...
The rumors of large caches of ancient weapons and armor in Angamar's western desert had been enough to draw a large Dark Eldar raiding force to the system.  Instead of finding an unsuspecting planet ripe for the taking, the Kabal of the Bloody Claw had arrived to find the world fully engulfed in a raging battle between the mon keigh, Necrons, and Craftworld Eldar.  Taking advantage of the confusion and chaos, the Kabal had raided and pillaged countless cities with scant opposition as the bulk of the defenders had been marshalled against the Necron threat.  Duke Sliscus had been ready to leave with his considerable spoils when the sudden appearance of Space Marines forces from not one, but three chapters had made reconsider.  For the Imperium to respond with such a large force obviously meant that something extremely valuable rested on the planet...

The Blood Angels, lead by the indomitable Mephiston bounded across the desert with their jump packs, responding to reports of a Dark Eldar raiding party streaking across the sands.  Destroying the xenos force would bring the Blood Angels one step closer to securing the planet and starting their search for the fabled artifact--a relic that might hold the key to saving their entire chapter.  The Dark Eldar had no such noble goal, but saw only the profit to be had in the coffers of the ancient race who once had inhabitated the planet.  While Duke Sliscus and the rest of the Kabal of the Bloody Claw were engaged elsewhere, one of his partners, the archon Haud Dico raced northeast with his fast moving transports full of warriors and wyches looking to capture slaves for the arena--and find out just what treasures the Blood Angels were seeking to protect...

1500 Blood Angels vs. DE  (Written by Ned)
Jeff vs Ned

Wednesday, February 6, 2013

Ultramarine First Contact

Ultramarine aircraft arrive to support the beleaguered defenders
The vanguard of Calgar's force made landfall on Angamar to find the Forge World fully engulfed in a raging battle.  While the Dark Angel and Blood Angels forces had focused on recapturing the vital Manufactorums, the Ultramarines turned their attention to securing the planet's defensive fortifications.  The xenos had shown remarkably little interest in actually controlling the planet or its facilities to this point--they only seemed to be searching for something... 

One sector showed a particularly high amount of Eldar activity.  After the Battle of Orr's Sepulchre, Calgar recognized the lengths the treacherous xenos would go to steal any artifact that they thought could give them power.  But like Orr's Sepulchre, Calgar wanted nothing more than to make sure that once again the Eldar left empty-handed...

Opponents: Bob (GK/SM) versus Noah (Eldar)

Tuesday, February 5, 2013

Angamar Campaign Kickoff!



The great battle of our time...
 
The planetary governor had broadcast the distress signal as soon as the forces of Necrons, Eldar, and Dark Eldar arrived in the system, but the xenos forces had quickly overrun the planetary defenses. Rather than acting as a coordinated alliance, the xenos forces had fought one another with almost as much ferocity as they had slaughtered scores of Imperium's citizens. As the planent's loss seemed imminent, the skies lit up with the contrails of drop pods raining down across the planent... the Space Marines had arrived!

We kicked off our six-month campaign at the Bowie Battle Bunker on Saturday by carving up the planet of "Angamar".  Six of us randomly generated the map, placed the assets, and then staked our claims.  Everyone got in a couple of games, and battle reports should start being posted soon!  Map and standings after the break:

Saturday, August 4, 2012

Down to two lists for NOVA!

Picture is unrelated... but still super cool!

After doing some debating and flipping some coins, I have narrowed down my options for the NOVA Narrative event to two main options.  I will either take my Honor Guard Grey Knights or Vanilla Marines with a non-Pally GK contingent.  Overall, I am expecting the Narrative to be a little more low-key than the GT, so my list decisions are being decided largely by theme and what I have painted well.  For example, I decided that Dread Calgar is a requirement in whichever list I take. I just love the model too much not to use it.  That pretty much ruled out the Vanilla Marine list unless I take allies.

Saturday, July 28, 2012

New Loot!



My wife and I drove into town last night to do some shopping, and we both came away with some nice stuff.  She ended up with a new Galaxy III, but I think I still came out ahead...

Monday, July 9, 2012

Painting Update

Air Superiority... a beautiful thing
 I spent the past two nights updating my Second Company and Honor Guard to reflect my new lists.  I built/painted a Stormtalon and rekitted the Stormraven to be a Dakka machine.  I did not magnetize the Stormraven when I first built it, so it took some doing to magnetize it without doing any damage to the model or the paintjob.  I learned from my mistake though, so all the Stormtalon's weapon options are pinned for easy switching.  I also assembled and painted the Quad gun and some Aegis lines.  I still have a few more barriers to do, but the pieces I currently have should be enough to work until I can finish assembling/painting the rest.  My next goal is to get some well-lit pictures of both armies tomorrow night.  More pics below:

Saturday, July 7, 2012

Second Company in 6th Edition....

Papa Smurf is BACK!

When I started 40K about two three years ago, I chose Ultramarines Second Company as my first army, so it is only fitting that I start with them for 6th Edition.  While my Battleforce Marines are a good starting point, I think I am going to start from scratch to see how I can best take advantage of the new 6th edition rules.  For the first iteration, I am focusing solely on "pure" Space Marines without allies until I get a better handle on how things are going to shake out.  At first I was making this a 1999 list, but decided to put on my big-boy pants and just go to 2K.  I doubt the second FOC is going to really make any armies really OP.  A few older books might get a boost, but I figure a well-built list will be able to handle any shenanigans.  (Warning... this is a long post, so feel free to skip ahead)

HQ(s):

When I build a Space Marine Army, I generally start with the HQ because of the FOC and Chapter Tactics shenanigans.  In my opinion, there are four main HQs that fit my playstyle and are worth considering for the list:

Saturday, June 30, 2012

Paladins survived!!!!

Just when you thought the Nerfbat got them...

I sat down and had some personal time with the 6th Edition rulebook tonight, and I think it is going to be a good edition.  I am not going to spend a lot of time breaking down the new 6th Edition Rulebook, as there are many other sites that will do a much better job of it, and I need to work through a lot of the nuances such as the new Psyker Powers.  All I have to say is that I am very excited about the update and think it makes a lot of armies a lot more viable.  Some big winners are:

Sunday, April 22, 2012

Last Hoorah for the Honorguard (for a while)

My FLGS held a 2500 point tournament yesterday with Comp and Painting scores, so I brought out the Honorguard again.  I was actually looking to bring my Vanilla Marines, as 2500 actually makes Calgar reasonably viable.  However, I sold quite a few models a while back, so could no longer field a 2500 point list I liked.  I took the following list:

Draigo (Chapter Champion)
5 Pallies with Brotherhood Banner (TDA Honorguard)
5 GKSS with Pyscannon and Pysback with SL (PA Honorguard)
5 GKSS with Pyscannon and Pysback with SL (PA Honorguard)
5 GKSS with Pyscannon and Pysback with SL (PA Honorguard)
5 GKSS with Pyscannon and Pysback with SL (PA Honorguard)
5 GKSS with Pyscannon and Passback (PA Honorguard)
Stormraven with TLMM and TLPC and SL
Venerable Dread with AC and Pysbolts
Vindicare (Telion)
Dreadknight with Incinerator and Personal Teleporter (CALGAR!)
Pysfleman
Pysfleman

Sunday, March 18, 2012

If I'm on Youtube, I'm Famous... Right?


A video someone made showcasing the armies at Sat's Tournament

I was able to take my Honorguard to a tournament in Syracuse yesterday, and they performed pretty well again.  The meta was tougher than normal, with multiple GK, BA, SW, and Necron players.  The tournament required you to take at least one choice from each Force Org chart.  Luckily, I didn't have to change my 2K Honorguard list to meet that criteria.  I would normally do battle reports, but my memory is pretty fuzzy.  I am going to give very short summaries:

Thursday, January 26, 2012

Honorguard against Steel Rain... for all the marbles

As I mentioned in my two previous posts, I had the opportunity to play in a 2K tournament on Sunday. My first round was a lucky, but convincing win against an SW list, while my second round was solid victory over a Newcron army.  My list was:

Draigo
Paladins (5) with DH x2, Halberd x2, Pyscannon x2, and Banner
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
Venerable Rifleman
Rifleman Dread
Stormraven with TLMM and TLPC and SL
Dread Calgar with Teleporter

The tournament itself was a three-round tournament with each of the three deployments. The objectives for each round were the same: three sieze ground objectives, two capture and control objectives, and KPs. Winning an objective was worth 10 points, draws were worth 5, and losses 0 for a max of 30 points per round. I didn't get army lists from my opponents so I am going from memory.

Round 3
Deployment: Spearhead

So I rolled into the third round with 60 points and was paired off with a Space Marine player who had also received 60 points from his previous rounds.  I don't think either of the next two people had 40 points, and I think I had a sizeable VP lead, so I just needed to force a draw to win the Tournament.  However, when I saw his list, I knew I was facing an uphill battle:

Vulkan
Tactical Squad with PF, MG, MM, and DP
Tactical Squad with PW, Flamer, MM, and Rhino
Tactical Squad with PW, Flamer, ML, and Rhino
Scout Squad (10) with Snipers and Cloaks
Ironclad with DP
Ironclad with DP
Devestators (5) with MLx3 and LC and TLLC Razorback
Devestators (5) with MLx3 and LC and TLLC Razorback
Thunderfire Cannon

Monday, January 23, 2012

Honey Calgar don't care!

Dread Calgar... he takes what he wants!
I had an opportunity to make it out to a small 2K tournament yesterday, so I dusted off my Honorguard (Counts As GK) army and bumped it up to 2K.  I didn't use the 2K list I posted earlier because some models are still under construction.  Here is what I took:

Draigo
Paladins (5) with DH x2, Halberd x2, Pyscannon x2, and Banner
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
Venerable Rifleman
Rifleman Dread
Stormraven with TLMM and TLPC and SL
Dread Calgar with Teleporter