Showing posts with label 2000. Show all posts
Showing posts with label 2000. Show all posts

Monday, March 4, 2013

An Aegis Line too Far...


After suffering a close defeat by the Ultrmarines, Duke Sliscus had merciously tortured Haud Dico for his failure.  The Archon now not only wanted revenge on the Ultramarines, but also sought a way to acquire additional strength to strike back at his master.  One of his most loyal spies had managed to find a lead to a fragment of the lost relic that had once served as a weapon of unimaginable power.  As far as the Duke was concerned, Haud Dico would simply be going on a raiding mission to take out his frustrations on the planet's populace.  In actuality, Haud Dico had much bigger plans in mind...
 
The battle for Angamar had spread the Ultramarine forces across the surface of the planet in search and destroy missions against the xenos.  Calgar had withdrawn to the Battle Barge Octavious in order to direct the full campaign.  Captain Tragan had been given elements of the Second Company along with a contingent of Calgar's personal Honor Guard to pursue the Dark Eldar.  Reports indicated that the normally mobile Dark Eldar had momentarily paused near the site of one of the many ruins that dotted the planet's landscape.  For the Dark Eldar to remain in one place too long meant they were searching for somthing either very valuable or very, very dangerous...
 
2000 Grey Knights/SM vs 2150 Dark Eldar
Bob vs Ned (Written by Ned)
 

Monday, February 18, 2013

Darkness Falls...

Don't mess with the boys in blue...
Calgar strode across the lava field, the massive Armor of Antilochus allowing him to easily step over the veins of lava that criss-crossed the blackened landscape.  His thundering steps slowed to a stop, and he lifted his gaze towards the skies.  Volcanic ash formed low-hanging clouds that partially obscured the jagged outcroppings of rock that jutted from the earth.  It was no wonder that the Dark Eldar were utilizing this area as a base of operations for conducting their raids across the planet.  The lightning raids were almost always over before the defenders could react in force, and at best the Ultramarines were only able to destroy the stragglers who lingered too long in the search of extra plunder.  Calgar hoped that by striking at the heart of the Dark Eldar force, he could engage them on his own terms and finally deliver a crushing blow...

Duke Sliscus observed the Ultramarine advance from his Venom high in the ash clouds and laughed at their hubris.  For such a slow, ponderous adversary to think themselves capable of "ambushing" the Dark Eldar was the height of folly.  With a contemptous wave of his hand, he motioned for the real ambush to begin...

The sky darkened and turned black as if the very sun had been blotted out.  The unmistakable scream of Dark Eldar engines roaring to life pierced the darkness.  Calgar bellowed across the din, "Defense Pattern Delta!  Engage searchlights and prepare for contact!" With the composure developed from a thousand battles, he calmly toggled his comm-link, to call forth the two dreadnoughts who had been armed for this exact contingency.  "Brother Agnathio, Brother Ultracius it is time." 

GK/SM vs Dark Eldar(Written by Bob-from the best of his memory)
Bob vs Ned



Wednesday, February 6, 2013

Ultramarine First Contact

Ultramarine aircraft arrive to support the beleaguered defenders
The vanguard of Calgar's force made landfall on Angamar to find the Forge World fully engulfed in a raging battle.  While the Dark Angel and Blood Angels forces had focused on recapturing the vital Manufactorums, the Ultramarines turned their attention to securing the planet's defensive fortifications.  The xenos had shown remarkably little interest in actually controlling the planet or its facilities to this point--they only seemed to be searching for something... 

One sector showed a particularly high amount of Eldar activity.  After the Battle of Orr's Sepulchre, Calgar recognized the lengths the treacherous xenos would go to steal any artifact that they thought could give them power.  But like Orr's Sepulchre, Calgar wanted nothing more than to make sure that once again the Eldar left empty-handed...

Opponents: Bob (GK/SM) versus Noah (Eldar)

Wednesday, August 8, 2012

NOVA List and Theme Items for Narrative

T-shirt back design

My wife and I spent the last couple of nights working on my "Theme Gear" for the NOVA.  We used one of our friends' Cricket cutters to make the T-shirt.  The details of the Narrative are still a little sketchy, so I went with a fairly straight-forward design based on the old "Uncle Sam Wants You" posters.  The PAX is basically the new planetwide police/defense force, so I thought it would be a good reference.  The front pocket has a small design of the Air Force Memorial.

Saturday, August 4, 2012

Down to two lists for NOVA!

Picture is unrelated... but still super cool!

After doing some debating and flipping some coins, I have narrowed down my options for the NOVA Narrative event to two main options.  I will either take my Honor Guard Grey Knights or Vanilla Marines with a non-Pally GK contingent.  Overall, I am expecting the Narrative to be a little more low-key than the GT, so my list decisions are being decided largely by theme and what I have painted well.  For example, I decided that Dread Calgar is a requirement in whichever list I take. I just love the model too much not to use it.  That pretty much ruled out the Vanilla Marine list unless I take allies.

Tuesday, July 31, 2012

Help me pick my NOVA list!


So I am currently scrambling to finalize my list for the NOVA Narrative Event.  When I registered, I completely missed the part about submitting my list ahead of time.  The draft primer can be found here, but the main highlights are:

2000 points (NOT 1999+1) with full use of Double FOC and Allies
Forgeworld is allowed, but no Superheavies/Gaurgantuan Creatures (could be interesting)
8 Points for completing two Missions each round
8 Points for KPs each round
10 Theme points for modeling/converting to match the narrative
"Infamy" points for completing random objectives (probably my main goal)
Painting Score (not much I can do about that in three weeks with the upcoming move)

Saturday, July 28, 2012

Necron Deathstar... the missing piece! (Or not...)

Destroyer Lord... now a team player
I started working on my Necrons in late 5th Edition and never settled on a list that I really like.  A big part of that is I always felt they were missing something, specifically in the anti-tank category.  However, the new vehicle rules makes both Gauss and Tesla much more useful at killing tanks,  which means Surf Lords, Scarabs, and Lanceteks are no longer "required" to kill tanks.  Now almost any unit in the codex can do a decent job of killing tanks, which really increases the number of viable builds.

EDIT:  I incorrectly thought Destroyer Lords were Fearless... which completely breaks my analysis.

Tuesday, July 10, 2012

A Few More Second Company Pics

Second Company locked and loaded for 6th Edition

Papa Smurf about to bring the pain...
One of these days I will put together a better picture station, but for now these will have to do.  It was pretty humbling to look back over a lot of my older models and how I "magnetized" and painted them.  It probably took me an hour to touch up the stuff that was too terrible-looking for me to stand.  Maybe one of these days I will get around to stripping them and remodeling/painting, but for now they work as a nice trip down memory lane.  Now just to get some games in with them...

Sunday, July 8, 2012

Updating the Honor Guard for 6th


I am already very happy with my Honor Guard list, so I really only see making minor tweaks to bring them into 6th Edition.  It was already a solid list with a lot of flexibility, so it made the transition pretty well in its current form.  Yes, all the units lost AP2 Force Weapons, but that isn't a deal breaker.  My current list is:

Draigo
Paladins (5) with DH x2, Halberd x2, Pyscannon x2, and Banner
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
Venerable Pysfleman
Pysfleman Dread
Stormraven with TLMM and TLPC and SL
Dread Calgar with Teleporter

The main units that had some changes include:

Saturday, July 7, 2012

Second Company in 6th Edition....

Papa Smurf is BACK!

When I started 40K about two three years ago, I chose Ultramarines Second Company as my first army, so it is only fitting that I start with them for 6th Edition.  While my Battleforce Marines are a good starting point, I think I am going to start from scratch to see how I can best take advantage of the new 6th edition rules.  For the first iteration, I am focusing solely on "pure" Space Marines without allies until I get a better handle on how things are going to shake out.  At first I was making this a 1999 list, but decided to put on my big-boy pants and just go to 2K.  I doubt the second FOC is going to really make any armies really OP.  A few older books might get a boost, but I figure a well-built list will be able to handle any shenanigans.  (Warning... this is a long post, so feel free to skip ahead)

HQ(s):

When I build a Space Marine Army, I generally start with the HQ because of the FOC and Chapter Tactics shenanigans.  In my opinion, there are four main HQs that fit my playstyle and are worth considering for the list:

Sunday, April 22, 2012

Last Hoorah for the Honorguard (for a while)

My FLGS held a 2500 point tournament yesterday with Comp and Painting scores, so I brought out the Honorguard again.  I was actually looking to bring my Vanilla Marines, as 2500 actually makes Calgar reasonably viable.  However, I sold quite a few models a while back, so could no longer field a 2500 point list I liked.  I took the following list:

Draigo (Chapter Champion)
5 Pallies with Brotherhood Banner (TDA Honorguard)
5 GKSS with Pyscannon and Pysback with SL (PA Honorguard)
5 GKSS with Pyscannon and Pysback with SL (PA Honorguard)
5 GKSS with Pyscannon and Pysback with SL (PA Honorguard)
5 GKSS with Pyscannon and Pysback with SL (PA Honorguard)
5 GKSS with Pyscannon and Passback (PA Honorguard)
Stormraven with TLMM and TLPC and SL
Venerable Dread with AC and Pysbolts
Vindicare (Telion)
Dreadknight with Incinerator and Personal Teleporter (CALGAR!)
Pysfleman
Pysfleman

Sunday, March 18, 2012

If I'm on Youtube, I'm Famous... Right?


A video someone made showcasing the armies at Sat's Tournament

I was able to take my Honorguard to a tournament in Syracuse yesterday, and they performed pretty well again.  The meta was tougher than normal, with multiple GK, BA, SW, and Necron players.  The tournament required you to take at least one choice from each Force Org chart.  Luckily, I didn't have to change my 2K Honorguard list to meet that criteria.  I would normally do battle reports, but my memory is pretty fuzzy.  I am going to give very short summaries:

Thursday, January 26, 2012

Honorguard against Steel Rain... for all the marbles

As I mentioned in my two previous posts, I had the opportunity to play in a 2K tournament on Sunday. My first round was a lucky, but convincing win against an SW list, while my second round was solid victory over a Newcron army.  My list was:

Draigo
Paladins (5) with DH x2, Halberd x2, Pyscannon x2, and Banner
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
Venerable Rifleman
Rifleman Dread
Stormraven with TLMM and TLPC and SL
Dread Calgar with Teleporter

The tournament itself was a three-round tournament with each of the three deployments. The objectives for each round were the same: three sieze ground objectives, two capture and control objectives, and KPs. Winning an objective was worth 10 points, draws were worth 5, and losses 0 for a max of 30 points per round. I didn't get army lists from my opponents so I am going from memory.

Round 3
Deployment: Spearhead

So I rolled into the third round with 60 points and was paired off with a Space Marine player who had also received 60 points from his previous rounds.  I don't think either of the next two people had 40 points, and I think I had a sizeable VP lead, so I just needed to force a draw to win the Tournament.  However, when I saw his list, I knew I was facing an uphill battle:

Vulkan
Tactical Squad with PF, MG, MM, and DP
Tactical Squad with PW, Flamer, MM, and Rhino
Tactical Squad with PW, Flamer, ML, and Rhino
Scout Squad (10) with Snipers and Cloaks
Ironclad with DP
Ironclad with DP
Devestators (5) with MLx3 and LC and TLLC Razorback
Devestators (5) with MLx3 and LC and TLLC Razorback
Thunderfire Cannon

Wednesday, January 25, 2012

Honorguard are afraid of the dark? (GK vs Necron Batrep)

As I mentioned in an earlier post, I had the opportunity to play in a 2K tournament on Sunday.  My first round was a lucky, but convincing win against an SW list.  My list was:

Draigo
Paladins (5) with DH x2, Halberd x2, Pyscannon x2, and Banner
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
Venerable Rifleman
Rifleman Dread
Stormraven with TLMM and TLPC and SL
Dread Calgar with Teleporter

The tournament itself was a three-round tournament with each of the three deployments. The objectives for each round were the same: three sieze ground objectives, two capture and control objectives, and KPs. Winning an objective was worth 10 points, draws were worth 5, and losses 0 for a max of 30 points per round. I didn't get army lists from my opponents so I am going from memory.

Round 2
Deployment: Pitched Battle

For the second round, I was paired off against a Newcron player with an interesting list.  He was still in the process of finishing his army, so he was lacking some of what I would consider the harder units in the codex.  His list was:

Stormlord
3 Lords with Scythe and Res Orb
1 Transmorg Cryptek with Harp
20 Warriors with Ghost Ark
20 Warriors
20 Warriors
5 Lychguard with Scythes
7 Deathmarks
1 Heavy Destroyer and 3-4 Destroyers

Monday, January 23, 2012

Honey Calgar don't care!

Dread Calgar... he takes what he wants!
I had an opportunity to make it out to a small 2K tournament yesterday, so I dusted off my Honorguard (Counts As GK) army and bumped it up to 2K.  I didn't use the 2K list I posted earlier because some models are still under construction.  Here is what I took:

Draigo
Paladins (5) with DH x2, Halberd x2, Pyscannon x2, and Banner
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
GKSS (5) with Pyscannon and Pysback with SL
Venerable Rifleman
Rifleman Dread
Stormraven with TLMM and TLPC and SL
Dread Calgar with Teleporter

Monday, January 2, 2012

Building a list around Lychguard...

Necron version of TH/SS Terminator
As I mentioned in a previous article, I think that Lychguard are not only beautiful models, but have decent rules.  However, they REALLY need some support to make them worthwhile.  They have several major weaknesses and I personally think that Wraiths can do almost anything a Lychguard unit could better and cheaper.  Wraiths have better invulnerable saves, are faster, are cheaper, and have multiple wounds.  9 times out of 10, if I was looking for a counter assault unit, I would go with the Wraiths.  However, that is not the point of this exercise, so I am going to focus on ways to mitigate the weaknesses of Lychguard and look at how they can differentiate themselves from Wraiths and Scarabs.

2K Necrons with Nemesor Zahndrekh

As I have looked through the Necron Codex, several shiney things caught my eye.  One of my biggest "failings" in making competitive lists is that I generally like to field big, flashy HQs and/or a centerpiece deathstar unit.  My favorite Smurfs lists had Calgar or Librarians leading Honorguard or Assault Termies riding in a Land Raider.  My Honorguard lists are built around Draigo and Pallies (the very definition of overpriced deathstar).  I have never been much for many of the MSU-style shooty builds, as they lack what I consider an "epic" character--both figuratively and literally.  Nothing against them (they are generally much more effective), but I enjoy having some sort of hero character/unit in my armies.  As I was reading through the Necron Codex, I was immediately drawn to three entries--Lychguard, Nemesor Zahndrekh, and Vagard Obyron. 

Monday, December 26, 2011

"Improved" 2K Honor Guard List

Future Thrawn Model
After doing some playing around with Army Builder, I am leaning towards tweaking my 2K Honor Guard build.  While Draigo and five Pallies can survive pretty well at 1500, I think their effectiveness is somewhat suspect at 2K, where an opponent can throw a lot more firepower at them every turn.  Torrenting them down actually comes into play.  At that point, I either have to commit to a full ten-man unit or drop them completely.  Because of this, I am looking at switching out for Termies led by Thawn (aka Chapter Champion) and supported by a Librarian.  I lose some of the flexibility of Grand Strategy, but gain more bodies, another Razorback, and a teleporter for the Dreadknight (which should make him more of a legitimate threat).  Here is what it looks like:

Tuesday, May 10, 2011

New Draigo List

I think I might have a handle on a reasonably competitive Draigo list now.  I stole most of it from Hulksmash.  I won't have as much S8+ target saturation as my previous lists, but I think the extra bodies will compensate:

HQ
Draigo

Troops
GKSS with Pyscannons x2, Pysbolts, and Rhino
GKSS with Pyscannons x2, Pysbolts, and Rhino
Paladin Squad
  DH and MC Pyscannon
  Halberd and MC Pyscannon
  Halberd
  Sword
  DH

Elites
Purifier Squad (5) with Pyscannon x2 and Rhino
Purifier Squad (5) with Pyscannon x2 and Rhino

Heavy
Dreadknight with Teleporter
Pysfleman
Pysfleman

5 Termies from hell, 30 Marines, 4 Rhinos, a DK, and 2 Pysflemen seems like a fairly solid force. 

Saturday, April 2, 2011

RTT Prep Update



After banging my head against Calgar lists for two days, I pretty much determined I cannot field what I would consider a "good" list containing him at 2K.  I came up with two "decent" lists: the one posted earlier on the blog, and another has a LR and turns the MM/HF Dread into a second Rifleman at the expense of a MM AB and the Termies.  While both lists are "workable" and would be more than adequate for non-tournament game, I am very hesitant to go into a tournament situation without a hood.  The new GKs only underscore that concern.  Couple that with the fact that either one would require significant modeling/painting (when I'd rather be working on GKs) and I decided to go with the Battleforce List.